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The Masks We Wear
Game Jam:
Global Game Jam 2026
Role:
Producer, Designer, Writer
Produced a 7-person team during a 48-hour game jam, guiding development from concept to final submission.
Organized development workflow using Trello, GitHub, and Google Workspace.
Set milestone goals to help keep development focused during the jam.
Managed scope cuts, last-minute integration challenges, and shifting priorities.
Delivered a completed playable build published on itch.io with hundreds of impressions and page views.
GLOBAL GAME JAM 2026 POSTMORTEM - Learning to Produce Under Pressure
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